Building PX4 Software

PX4 can be built on the console or in a graphical development environment / IDE.

Compiling on the Console

Before moving on to a graphical editor or IDE, it is important to validate the system setup. Do so by bringing up the terminal. On OS X, hit ⌘-space and search for 'terminal'. On Ubuntu, click the launch bar and search for 'terminal'. On Windows, find the PX4 folder in the start menu and click on 'PX4 Console'.

The terminal starts in the home directory. We default to '~/src/Firmware' and clone the upstream repository. Experienced developers might clone their fork instead.

mkdir -p ~/src
cd ~/src
git clone https://github.com/PX4/Firmware.git
cd Firmware
git submodule update --init --recursive
cd ..

Now its time to build the binaries by compiling the source code. But before going straight to the hardware, a simulation run is recommended as the next step. Users preferring to work in a graphical development environment should continue with the next section.

NuttX / Pixhawk based boards

cd Firmware
make px4fmu-v2_default

Note the syntax: 'make' is the build tool, 'px4fmu-v2' is the hardware / autopilot version and 'default' is the default configuration. All PX4 build targets follow this logic. A successful run will end with this output:

[100%] Linking CXX executable firmware_nuttx
[100%] Built target firmware_nuttx
Scanning dependencies of target build_firmware_px4fmu-v2
[100%] Generating nuttx-px4fmu-v2-default.px4
[100%] Built target build_firmware_px4fmu-v2

By appending 'upload' to these commands the compiled binary will be uploaded via USB to the autopilot hardware:

make px4fmu-v2_default upload

A successful run will end with this output:

Erase  : [====================] 100.0%
Program: [====================] 100.0%
Verify : [====================] 100.0%
Rebooting.

[100%] Built target upload

Raspberry Pi 2/3 boards

The command below builds the target for Raspbian.

Cross-compiler build

cd Firmware
make posix_rpi_cross # for cross-compiler build

The "px4" executable file is in the directory build_posix_rpi_cross/src/firmware/posix. Make sure you can connect to your RPi over ssh, see instructions how to access your RPi.

Then set the IP (or hostname) of your RPi using:

export AUTOPILOT_HOST=192.168.X.X

And upload it with:

cd Firmware
make posix_rpi_cross upload # for cross-compiler build

Then, connect over ssh and run it with :

./px4 px4.config

Native build

If you're building directly on the Pi, you will want the native build target (posix_rpi_native).

cd Firmware
make posix_rpi_native # for native build

The "px4" executable file is in the directory build_posix_rpi_native/src/firmware/posix. Run it directly with :

./build_posix_rpi_native/src/firmware/posix/px4 ./posix-configs/rpi/px4.config

A successful build followed by executing px4 will give you this :

[init] shell id: 1996021760
[init] task name: px4

______  __   __    ___
| ___ \ \ \ / /   /   |
| |_/ /  \ V /   / /| |
|  __/   /   \  / /_| |
| |     / /^\ \ \___  |
\_|     \/   \/     |_/

Ready to fly.


pxh>

Parrot Bebop

Support for the Bebop is really early stage and is not ready for mainstream use yet.

Build it

cd Firmware
make posix_bebop_default

Turn on your Bebop and connect your host machine with the Bebop's wifi. Then, press the power button four times to enable ADB and start the telnet daemon.

make posix_bebop_default upload

Note this will also copy px4.config file.

Run it

Connect to the Bebop's wifi and press the power button four times.

telnet 192.168.42.1

Run px4 with:

px4

You can alternatively use adb shell to start the px4 program.

QuRT / Snapdragon based boards

Build it

The commands below build the targets for the Linux and the DSP side. Both executables communicate via muORB.

cd Firmware
make eagle_default

To load the SW on the device, connect via USB cable and make sure the device is booted. Run this in a new terminal window:

adb shell

Go back to previous terminal and upload:

make eagle_default upload

Note that this will also copy (and overwrite) the two config files mainapp.config and px4.config to the device. Those files are stored under /usr/share/data/adsp/px4.config and /home/linaro/mainapp.config respectively if you want to edit the startup scripts directly on your vehicle.

The mixer currently needs to be copied manually:

adb push ROMFS/px4fmu_common/mixers/quad_x.main.mix  /usr/share/data/adsp

Run it

Run the DSP debug monitor:

${HEXAGON_SDK_ROOT}/tools/mini-dm/Linux_Debug/mini-dm

Go back to ADB shell and run px4:

cd /home/linaro
./px4 mainapp.config

Note that the px4 will stop as soon as you disconnect the USB cable (or if you ssh session is disconnected). To fly, you should make the px4 auto-start after boot.

Auto-start px4

To run the px4 as soon as the Snapdragon has booted, you can add the startup to rc.local:

Either edit the file /etc/rc.local directly on the Snapdragon:

adb shell
vim /etc/rc.local

Or copy the file to your computer, edit it locally, and copy it back:

adb pull /etc/rc.local
gedit rc.local
adb push rc.local /etc/rc.local

For the auto-start, add the following line before exit 0:

(cd /home/linaro && ./px4 mainapp.config > mainapp.log)

exit 0

Make sure that the rc.local is executable:

adb shell
chmod +x /etc/rc.local

Then reboot the Snapdragon:

adb reboot

Compiling in a graphical IDE

The PX4 system supports Qt Creator, Eclipse and Sublime Text. Qt Creator is the most user-friendly variant and hence the only officially supported IDE. Unless an expert in Eclipse or Sublime, their use is discouraged. Hardcore users can find an Eclipse project and a Sublime project in the source tree.

Qt Creator Functionality

Qt creator offers clickable symbols, auto-completion of the complete codebase and building and flashing firmware.

Qt Creator on Linux

Before starting Qt Creator, the project file needs to be created:

cd ~/src/Firmware
mkdir ../Firmware-build
cd ../Firmware-build
cmake ../Firmware -G "CodeBlocks - Unix Makefiles"

Then load the CMakeLists.txt in the root firmware folder via File -> Open File or Project -> Select the CMakeLists.txt file.

After loading, the 'play' button can be configured to run the project by selecting 'custom executable' in the run target configuration and entering 'make' as executable and 'upload' as argument.

Qt Creator on Windows

Windows has not been tested with Qt creator yet.

Qt Creator on Mac OS

Before starting Qt Creator, the project file needs to be created:

cd ~/src/Firmware
mkdir build_creator
cd build_creator
cmake .. -G "CodeBlocks - Unix Makefiles"

That's it! Start Qt Creator, then complete the steps in the video below to set up the project to build.

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